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8 3D Face Recognition

317

surfaces continuously in two parametric directions with the help of control points and knots. Details of NURBS and B-splines can be found in [74].

A large number of visualization tools are available for rendering and manipulating 3D data. Most are built using the Open Graphics Library (OpenGL) and can render point clouds, meshes, filled polygons with constant shading or texture mappings. Likewise, file formats are numerous, however, they all follow the same convention i.e. a header followed by the X, Y, Z coordinates of the point cloud and the list of polygons. The header usually contains information about the sensor, rendering parameters, the number of points and polygons and so on. The polygon list contains index numbers of points that form a polygon. A few examples of free visualization and manipulation tools are PCL, MeshLab [68], Plyview, Blender and Scanalyze. Proprietary softwares include Maya, Rhino and Poser. Online datasets of 3D faces are also on the increase and the most well-known of these are discussed in the following section.

8.3 3D Face Datasets

A range of 3D face datasets have been employed by the research community for 3D face recognition and verification evaluations. Examples with a large number (>1000) of images include

The Face Recognition Grand Challenge v2 3D dataset (FRGC v2) [73].

The Bosphorus 3D face dataset (Bosphorus) [13].

The Texas 3D face recognition dataset (Texas3DFRD) [86].

The Notre Dame 3D face dataset (ND-2006) [30].

The Binghamton University 3D facial expression dataset(BU-3DFE) [93].

The Chinese Academy of Sciences Institute of Automation 3D dataset (CASIA) [16].

The University of York 3D face dataset (York3DFD) [45].

Datasets are characterized by the number of 3D face images captured, the number of subjects imaged, the quality and resolution of the images and the variations in facial pose, expression, and occlusion. Table 8.1 outlines this characterization for the datasets mentioned above.

Datasets comprising several thousand images, gathered from several hundred subjects, allow researchers to observe relatively small differences in performance in a statistically significant way. Different datasets are more or less suitable for evaluating different types of face recognition scenario. For example, a frontal view, neutral expression dataset is suitable for ‘verification-of-cooperative-subject’ evaluations but a dataset with pose variations, expression variations and occlusion by head accessories (such as hat and spectacles) is necessary for evaluating a typical ‘identification-at-a-distance’ scenario for non-cooperating subjects who may even be unaware that they are being imaged. This type of dataset is more challenging to collect as all common combinations of variations need to be covered, leading to a much larger number of captures per subject.

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Table 8.1 A selection of 3D face datasets used for face recognition evaluation

 

 

 

 

A. Mian and N. Pears

Dataset

Subj.

Samp.

Size

Exp.

Pose

Occ.

FRGC v2

466

1–22

4950

Yes

No

No

Bosphorus

105

29–54

4666

Yes

Yes

Yes

Texas3DFRD

118

1–89

1149

Yes

No

No

ND-2006

888

1–63

13450

Yes

Yes

No

BU-3DFE

100

25

2500

Yes

No

No

CASIA

123

15

1845

Yes

No

No

York3DFD

350

15

5250

Yes

Yes

No

Due to space limitations, we only describe the most influential of these, the FRGC v2 3D face dataset and the Bosphorus dataset. The reader is referred to the literature references for the details of other datasets.

8.3.1 FRGC v2 3D Face Dataset

Over recent years, the Face Recognition Grand Challenge version 2 (FRGC v2) 3D face dataset [73] has been the most widely used dataset in benchmark face identification and verification evaluations. Many researchers use this dataset because it allows them to compare the performance of their algorithm with many others. Indeed, it has become almost expected within the research community that face recognition evaluations will include the use of this dataset, at least for the cooperating subject verification scenario.

The FRGC v2 dataset contains a 3D dataset of 4950 3D face images, where each capture contains two channels of information: a structured 3D point cloud2 and registered color-texture image (i.e. a standard 2D image). An example of both of these channels of information, each of which has a 640 × 480 resolution, is shown in Fig. 8.3. Thus, in addition to 3D face recognition, 2D/3D multimodal recognition is supported. Results comparing 2D, 3D and multi-modal PCA-based recognition on this dataset are given in [18]. There is a direct correspondence between the 3D points in the 640 × 480 range data (abs format) and pixels in the 640 × 480 colortexture image (ppm format). The range data file is an ASCII text file, containing some header information, a 640 × 480 array of binary flags indicating where a valid range reading has been made, and the (X, Y, Z) tuples over a 640× 480 array. Where a range flag reads invalid, each value in the tuple is set to 999999.0.

The range sensor employed collects the texture data just after the range data. This opens up the possibility of the subject moving their face slightly between these two captures and can lead to poor registration between the range and texture channels.

23D points are structured in a rectangular array and since (x, y) values are included, strictly it is not a range image, which contains z-values only.

8 3D Face Recognition

319

Fig. 8.3 Top row: 2D images reprinted from the FRGC v2 dataset [73]. Second row: a rendering of the corresponding 3D data, after conversion from ABS to OBJ format

Often the texture channel is used to mark up fiducial points on the face, such as eye corners, nose-tip and mouth corners, and these are then mapped onto the range data using the known, implicit registration to give 3D landmarks. In this case, and in other cases where channel registration is important, these 3D scans must not be used.

A key point in the proper evaluation of any supervised training system is that the differences between the training and testing 3D face scans must be comparable to what is expected when test data is gathered in a live operational recognition scenario. In dataset development, capturing consecutive scans of the same person leads to train/test data that is too similar for proper evaluation, hence the different collection periods of the FRGC v2 dataset, which is divided into three sections, Spring-2003, Fall-2003 and Spring-2004, named after their periods of collection. The Spring2003 set is regarded by Phillips et al. [73] as a training set. It consists of 943 3D face images, with subjects in a cooperating, near frontal pose and a neutral facial expression. The majority of the images in this subset are at a depth such that the neck and shoulder areas are also imaged. In contrast, a small number of the images contain close-up shots, where only the facial area is imaged. Thus the resolution of imaged facial features is higher in these scans. Also, within this training subset, ambient lighting is controlled.

In the Fall-2003 and Spring-2004 datasets, ambient lighting is uncontrolled, and facial expressions are varied. Expressions include any of anger, happiness, sadness, surprise, disgust and ‘puffy cheeks’, although many subjects are not scanned with the full set of these expressions. Additionally, there is less depth variation than in the Spring-2003 subset and all of the images are close ups with little shoulder area captured. Again pose can be regarded as frontal and cooperative, but there are some mild pose variations. In these data subsets there are 4007 two-channel scans of 466 subjects (1–22 scans per subject) and Phillips et al. [73] regard these as validation datasets.

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A. Mian and N. Pears

The development of this dataset has made a huge contribution to the advancement of 3D face recognition algorithms. However, an interesting point to note is that pose invariance has been an often quoted advantage of 3D face recognition over 2D face recognition, and yet many recognition evaluations have been made on the FRGC dataset, which only contains the very mild pose variations associated with cooperative subjects. In non-cooperative subject face recognition applications, other datasets are needed that contain scans from a wide range of different head poses including, for example, full profile views, thus challenging the recognition system in terms of its ability to represent and match partial surfaces. One example of such a dataset is the Bosphorus dataset, which we now briefly outline.

8.3.2 The Bosphorus Dataset

The Bosphorus dataset contains 4666 3D face images of 105 subjects, with 29–54 3D captures per subject [13, 79]. Thus, compared to FRGC v2, there are fewer subjects, but there are more images per subject so that a wider variety of natural, unconstrained viewing conditions, associated with non-cooperative image capture, can be explored. There are three types of variation: expression, pose and occlusion. The standard set of 6 expressions is included, which includes happiness, surprise, fear, anger, sadness and disgust, but these are augmented with a set of more primitive expressions based on facial action units (FACS) to give 34 expressions in total. There are 14 different poses (with neutral expression) comprising 8 yaw angles, 4 pitch angles, and two combined rotations of approximately 45 degrees yaw and

±20 degrees pitch. Finally there are up to 4 scans with occlusions, including hand over eye, hand over mouth, spectacles and hair over face.

The data is captured with an Inspeck Mega Capturor II 3D camera. Subjects sit at around 1.5 m from the camera and (X, Y, Z) resolution is 0.3 mm, 0.3 mm, 0.4 mm for each of these dimensions respectively. The associated color-texture images are 1600 × 1200 pixels. Example captures from the Bosphorus dataset, which are stored as structured depth maps, are shown in Fig. 8.4. Registration with an associated 2D image is stored as two arrays of texture coordinates. More details of capture conditions can be found in [79].

Fig. 8.4 Example 3D scans from the Bosphorus dataset with occlusions, expression variations and pose variations [13, 79]. Figure adapted from [25]